Background and Context
Research Gap
The study addresses the scarcity of research on academic-stakeholder collaboration in Human Resource Management (HRM) and explores how structured interventions develop employee creativity.
Methodology
The researchers conducted a structured intervention in four hospitality organizations in Northern Ireland, collecting data through pre/post surveys, observations, and interviews with 50 participants.
Theoretical Framework
The study combines event system theory, Mode 2 research, and experiential learning perspectives to understand how structured interventions facilitate creativity knowledge, skills, and attitudes (KSAs) development.
Structured Interventions as Novel, Critical, and Disruptive Workplace Events
- Event system theory shows structured interventions impact employees through three key characteristics: novelty, criticality, and disruption.
- Novelty introduces new approaches to creativity, making the intervention stand out and triggering learning processes.
- Criticality ensures the intervention is viewed as important to the organization's strategic priorities.
- Disruption requires employees to change their approach to creativity and abandon routine ways of working.
Learning Mindset Sustains the Experiential Learning Process for Creativity Development
- Learning mindset emerged as the central psychological factor sustaining employee engagement in creative problem-solving.
- Key mindset components include belief in growth, setting specific learning goals, persistence, and embracing challenges.
- Employees with stronger learning mindsets demonstrated greater motivation to develop creativity skills through multiple experiences.
Experiential Learning Process Involves Individual and Team-Based Cycles
- The study revealed that experiential learning for creativity involves both individual and team-based cycles.
- Individual employees progress through concrete experiences, actions, and reflections on their creative problem-solving.
- Team-based experiential learning amplifies creativity development through collaborative experiences, actions, and group reflections.
Multiple Concrete Experiences Are Essential for Developing Creativity KSAs
- Developing creativity KSAs requires engagement with multiple concrete experiences in various settings.
- The initial workshop provides foundational experiences, while day-to-day practice embeds learning in work routines.
- Working with creativity artefacts (like brainstorming tools) and team-based experiences reinforces creativity development.
Structured Interventions Lead to Both Individual and Team Creativity KSA Outcomes
- The structured intervention resulted in both individual and team-level creativity knowledge, skills, and attitudes.
- Individual outcomes included improved knowledge of CPS techniques, skills to apply methods, and positive attitudes.
- Team outcomes focused on collaborative creativity processes, team facilitation skills, and shared creative attitudes.
Contribution and Implications
- This research provides a model for developing employee creativity through structured interventions that function as novel, critical events.
- Learning mindset emerges as a crucial sustaining factor that helps employees persist through multiple experiential learning cycles.
- The study reveals that experiential learning for creativity involves both individual and team-based processes, extending current theory.
- The findings illuminate five key complexities in academic-stakeholder collaborations that can guide future Mode 2 research approaches.
- Organizations can use structured interventions as a practical strategy to develop creativity capabilities for competitive advantage.
Data Sources
- The structured intervention visualization is based on the event system theory framework described in the article (pages 3-4).
- The learning mindset visualization draws from Table 2 findings and the role of learning mindset described on page 12.
- The experiential learning process visualization is based on Figure 2 in the article showing individual and team learning cycles.
- The multiple concrete experiences visualization derives from Table 2 findings under the "Multiple concrete experiences" dimension.
- The KSA outcomes visualization is based on Table 2 findings under the "KSA outcomes" section showing individual and team outcomes.





